Trail · techniques
Three patterns. Then everything.
Trace one continuous path through every cell, in checkpoint order. The hard part is avoiding orphans.
01
Forced corners
Cells with only two neighbors (corners, then edges) often force you into one direction or the other. Look at them first.
02
Dead-end avoidance
When a cell’s only unvisited neighbor is one cell, that cell must be entered from there or it’ll be orphaned — unreachable for the rest of the path.
03
Between-checkpoint counting
Each segment between two consecutive checkpoints has a fixed cell count. If geometry forces more cells into a segment than should fit, the route must change.